• Galactic Power Breakdown

    cur / max
    diff
    Overall
    82 %
    79,865/97,009
    17,144
    Level
    100 %
    1,976/1,976
    Star Influence
    80 %
    23,924/29,638
    5,715
    Ability Levels
    100 %
    6,119/6,119
    Crew
    80 %
    47,848/59,277
    11,429
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    83 %
    26,157/31,336
    5,179
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    78 %
    26,941/34,527
    7,586
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    79865
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 91,504(63,946)
    Protection 47,713(47,713)
    Speed 152(62)
    Critical Damage 150%
    Potency 91.59%(91.59%)
    Tenacity 106.59%(91.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,444(7,301)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 45.3%(17.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 43.3%(33.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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