• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    33,096/104,783
    71,687
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    7,259/31,968
    24,709
    Ability Levels
    45 %
    3,122/6,903
    3,782
    Crew
    32 %
    20,740/63,937
    43,196
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    51 %
    17,641/34,527
    16,886
    Level
    90 %
    1,785/1,976
    191
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    65 %
    1,509/2,295
    786
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,718/37,507
    30,789
    Level
    31 %
    618/1,976
    1,358
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    22 %
    1,866/8,315
    6,449
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    32 %
    744/2,295
    1,551
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,445/34,527
    25,082
    Level
    57 %
    1,136/1,976
    840
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33096
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,496(32,854)
    Protection 21,902(21,902)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.31%(21.31%)
    Tenacity 36.31%(21.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,070(1,944)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,498(8,853)
    Special Critical Chance 18.5%(8.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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