• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    42,213/102,101
    59,888
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    44 %
    13,832/31,074
    17,242
    Ability Levels
    10 %
    716/6,903
    6,188
    Crew
    44 %
    27,664/62,149
    34,484
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    14,074/34,527
    20,453
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    14,911/34,527
    19,616
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    64 %
    1,491/2,295
    804
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    17,122/34,527
    17,405
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42213
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 574
    Tactics (TAC) 287
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 108,401(103,235)
    Protection 39,008(39,008)
    Speed 151(51)
    Critical Damage 150%
    Potency 100.13%(100.13%)
    Tenacity 115.13%(100.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 18,954(18,151)
    Physical Critical Chance 19.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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