• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    19,236/104,783
    85,547
    Level
    90 %
    1,785/1,976
    191
    Star Influence
    15 %
    5,097/31,968
    26,871
    Ability Levels
    31 %
    2,160/6,903
    4,743
    Crew
    15 %
    10,194/63,937
    53,742
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,296/34,527
    24,231
    Level
    57 %
    1,136/1,976
    840
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    4,108/37,507
    33,399
    Level
    17 %
    347/1,976
    1,629
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,267/34,527
    30,260
    Level
    28 %
    557/1,976
    1,419
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19236
  • Primary Attributes
    Strength (STR) 856
    Agility (AGI) 856
    Tactics (TAC) 1,496
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 37,688(22,280)
    Protection 14,853(14,853)
    Speed 104(18)
    Critical Damage 150%
    Potency 14.45%(14.45%)
    Tenacity 29.45%(14.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,412(1,318)
    Physical Critical Chance 24.25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,593(6,003)
    Special Critical Chance 15.75%(5.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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