• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    29,005/104,783
    75,778
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    29 %
    9,368/31,968
    22,601
    Ability Levels
    8 %
    575/6,903
    6,329
    Crew
    29 %
    18,735/63,937
    45,202
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    11,038/34,527
    23,489
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,077/34,527
    24,450
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    10,110/37,507
    27,397
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29005
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 635
    Tactics (TAC) 1,110
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,689(37,259)
    Protection 24,839(24,839)
    Speed 116(30)
    Critical Damage 150%
    Potency 24.17%(24.17%)
    Tenacity 39.17%(24.17%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,759(2,205)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,704(10,040)
    Special Critical Chance 19.67%(9.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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