• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,787/34,527
    18,740
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    4 %
    104/2,295
    2,192
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk I-E Potency Transmitter
    15-E
    Primary Stats
    +1.88%Offense
    Secondary Stats
    +0.88%Defense (1)
    +9Offense (1)
    +185Health (1)
    +2Defense (1)
    15-E
    Mk I-E Health Receiver
    15-E
    Primary Stats
    +3.75%Defense
    Secondary Stats
    +108Protection (1)
    +1Speed (1)
    +0.48%Health (1)
    +0.14%Offense (1)
    15-E
    Mk I-E Potency Data-Bus
    15-E
    Primary Stats
    +7.5%Protection
    Secondary Stats
    +146Protection (1)
    +173Health (1)
    +1Speed (1)
    +0.68%Tenacity (1)
    15-E
    Mk II-E Health Multiplexer
    15-E
    Primary Stats
    +4%Defense
    Secondary Stats
    +0.26%Offense (1)
    +1Speed (1)
    +1.03%Protection (1)
    +1.09%Tenacity (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 6 BioTech ImplantMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 10 BlasTech Weapon ModMk X
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Captain Phasma
    1
  • 15787
    Power
  • Primary Attributes
    Strength (STR) 883
    Agility (AGI) 662
    Tactics (TAC) 608
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 21,178(2,332)
    Protection 15,840(1,479)
    Speed 124(3)
    Critical Damage 150%
    Potency 51%(15%)
    Tenacity 33.77%(1.76%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,532(42)
    Physical Critical Chance 26.25%
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.8%(1.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,612(44)
    Special Critical Chance 10.42%
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.7%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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