• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,710/104,783
    76,073
    Level
    52 %
    1,028/1,976
    948
    Star Influence
    28 %
    9,016/31,968
    22,952
    Ability Levels
    9 %
    635/6,903
    6,269
    Crew
    28 %
    18,032/63,937
    45,904
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    6,943/37,507
    30,564
    Level
    60 %
    1,194/1,976
    782
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    24 %
    2,000/8,315
    6,315
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    43 %
    992/2,295
    1,304
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,974/34,527
    22,553
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    47 %
    1,091/2,295
    1,205
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,143/34,527
    21,384
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    40 %
    923/2,295
    1,373
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28710
  • Primary Attributes
    Strength (STR) 782
    Agility (AGI) 782
    Tactics (TAC) 1,367
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,945(36,869)
    Protection 24,579(24,579)
    Speed 116(30)
    Critical Damage 150%
    Potency 23.92%(23.92%)
    Tenacity 38.92%(23.92%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,095(2,182)
    Physical Critical Chance 23%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,215(9,935)
    Special Critical Chance 19.54%(9.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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