• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,902/104,783
    77,881
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    28 %
    8,967/31,968
    23,001
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    28 %
    17,934/63,937
    46,003
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,162/34,527
    22,365
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    35 %
    813/2,295
    1,482
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,175/34,527
    26,352
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    31 %
    1,701/5,334
    3,633
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    24 %
    558/2,295
    1,737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    9,553/37,507
    27,954
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    33 %
    765/2,295
    1,530
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26902
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,074(35,566)
    Protection 23,711(23,711)
    Speed 115(29)
    Critical Damage 150%
    Potency 23.07%(23.07%)
    Tenacity 38.07%(23.07%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,855(2,105)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,870(9,584)
    Special Critical Chance 19.21%(9.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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