• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,250/34,317
    19,067
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Speed (2)
    +4.01%Critical Chance (2)
    +573Protection (1)
    +5.29%Potency (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +24Defense (3)
    +1012Health (3)
    +721Protection (1)
    +2.16%Protection (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +329Health (1)
    +9Speed (2)
    +1.91%Health (2)
    +4.87%Critical Chance (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +59Offense (2)
    +10Speed (2)
    +694Protection (1)
    +25Defense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1253Protection (2)
    +1.32%Offense (3)
    +9Speed (2)
    +1.23%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.01%Defense (1)
    +42Offense (1)
    +4.79%Tenacity (3)
    +11Speed (3)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 15250
    Power
  • Primary Attributes
    Strength (STR) 835
    Agility (AGI) 538
    Tactics (TAC) 495
    Strength Growth (STR) 6.3
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 21,481(5,196)
    Protection 23,573(3,671)
    Speed 212(80)
    Critical Damage 180%(30%)
    Potency 18.29%(5.29%)
    Tenacity 30.79%(4.79%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,547(362)
    Physical Critical Chance 40.8%(8.89%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(6.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,444(256)
    Special Critical Chance 18.89%(8.89%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(6.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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