• Galactic Power Breakdown

    cur / max
    diff
    Overall
    12 %
    3,883/31,546
    27,663
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    21 %
    501/2,295
    1,794
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.97%Potency (2)
    +830Protection (1)
    +2.32%Health (3)
    +1.5%Tenacity (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.35%Tenacity (2)
    +3.5%Critical Chance (2)
    +2.23%Defense (2)
    +0.47%Offense (1)
    1-A
    Mk V-A Crit Damage Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +5Defense (1)
    +1.23%Protection (1)
    +1.48%Tenacity (1)
    +1.64%Potency (1)
    1-B
    Mk V-B Crit Damage Holo-Array
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +4Speed (1)
    +1.85%Tenacity (1)
    +612Protection (1)
    1-A
    Mk V-A Crit Chance Data-Bus
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.54%Protection (1)
    +1.52%Tenacity (1)
    +799Protection (1)
    +0.32%Offense (1)
    1-B
    Mk V-B Crit Damage Multiplexer
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +0.96%Defense (1)
    +1.15%Tenacity (1)
    +1.21%Critical Chance (1)
  • Gear Needed

    Mk 4 CEC Fusion FurnaceMk IV
    1
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 4 SoroSuub KeypadMk IV
    3
    Mk 4 Arakyd Droid CallerMk IV
    3
    Mk 3 Sienar Holo ProjectorMk III
    2
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    2
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 7 Loronar Power CellMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 BioTech ImplantMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 6 Nubian Design TechMk VI
    2
    Mk 9 Fabritech Data PadMk IX
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 3883
    Power
  • Primary Attributes
    Strength (STR) 384
    Agility (AGI) 348
    Tactics (TAC) 233
    Strength Growth (STR) 6.0
    Agility Growth (AGI) 4.0
    Tactics Growth (TAC) 3.3
    Mastery 0
  • General
    Health 8,379(767)
    Protection 2,241(2,241)
    Speed 130(4)
    Critical Damage 165%(15%)
    Potency 5.62%(5.62%)
    Tenacity 29.85%(10.85%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 858(53)
    Physical Critical Chance 26.21%(8.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%(1.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 638(39)
    Special Critical Chance 19.12%(8.7%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 7.2%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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