• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    26,547/98,352
    71,805
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    28 %
    8,497/30,086
    21,589
    Ability Levels
    5 %
    335/6,119
    5,784
    Crew
    28 %
    16,994/60,172
    43,178
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    14,869/32,331
    17,462
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,923/34,527
    14,604
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26547
  • Primary Attributes
    Strength (STR) 1,285
    Agility (AGI) 735
    Tactics (TAC) 735
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 58,315(35,185)
    Protection 23,456(23,456)
    Speed 130(30)
    Critical Damage 150%
    Potency 23.05%(23.05%)
    Tenacity 38.05%(23.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,283(3,485)
    Physical Critical Chance 22.25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,764
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.3%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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