• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    14,839/34,317
    19,478
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.21%Potency (1)
    +18Defense (2)
    +1083Protection (2)
    +2.77%Health (3)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1760Protection (3)
    +74Offense (2)
    +1.62%Tenacity (1)
    +11Speed (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +86Offense (3)
    +0.95%Offense (2)
    +7Defense (1)
    +3.09%Protection (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.4%Defense (2)
    +8Speed (2)
    +1188Protection (2)
    +0.88%Offense (2)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +11Speed (2)
    +3.14%Protection (2)
    +2.38%Defense (2)
    +69Offense (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +1%Offense (2)
    +5%Critical Chance (3)
    +16Defense (2)
    +5Speed (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14839
    Power
  • Primary Attributes
    Strength (STR) 920
    Agility (AGI) 598
    Tactics (TAC) 555
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,402(2,587)
    Protection 25,172(5,270)
    Speed 167(35)
    Critical Damage 150%
    Potency 39.21%(26.21%)
    Tenacity 27.62%(1.62%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,035(731)
    Physical Critical Chance 37.91%(5%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(7.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,876(544)
    Special Critical Chance 15%(5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(7.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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