• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    25,447/100,125
    74,678
    Level
    90 %
    1,785/1,976
    191
    Star Influence
    14 %
    4,372/30,416
    26,044
    Ability Levels
    26 %
    1,805/6,903
    5,099
    Crew
    28 %
    17,486/60,831
    43,345
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    28 %
    9,799/34,527
    24,728
    Level
    52 %
    1,028/1,976
    948
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,767/5,334
    3,567
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    6 %
    155/2,295
    2,141
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    8,920/32,331
    23,411
    Level
    52 %
    1,028/1,976
    948
    Stars
    100 %
    4,655/4,655
    Ability Levels
    31 %
    1,001/3,138
    2,138
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    6 %
    155/2,295
    2,141
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,425/34,527
    24,102
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    16 %
    375/2,295
    1,920
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25447
  • Primary Attributes
    Strength (STR) 795
    Agility (AGI) 1,600
    Tactics (TAC) 795
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 47,008(32,698)
    Protection 10,899(10,899)
    Speed 140(26)
    Critical Damage 150%
    Potency 18.97%(18.97%)
    Tenacity 33.97%(18.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,171(3,931)
    Physical Critical Chance 37.58%(0.92%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,908
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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