• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,388/34,317
    16,929
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.21%Health (2)
    +22Defense (3)
    +3.06%Tenacity (2)
    +1.26%Critical Chance (1)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +5.21%Critical Chance (3)
    +16Defense (2)
    +0.38%Offense (1)
    +2.79%Tenacity (2)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +7Speed (2)
    +641Protection (1)
    +556Health (2)
    +89Offense (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.91%Offense (2)
    +3.19%Tenacity (2)
    +1486Protection (2)
    +52Offense (2)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.74%Critical Chance (3)
    +2.65%Protection (2)
    +80Offense (2)
    +375Health (1)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +0.6%Health (1)
    +1.34%Critical Chance (1)
    +1.75%Offense (4)
    +1299Protection (2)
  • Gear Needed

    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 17388
    Power
  • Primary Attributes
    Strength (STR) 946
    Agility (AGI) 600
    Tactics (TAC) 557
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,803(2,520)
    Protection 31,515(4,150)
    Speed 139(7)
    Critical Damage 186%(36%)
    Potency 42%(24%)
    Tenacity 35.03%(9.03%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,769(429)
    Physical Critical Chance 45.51%(12.55%)
    Armor Penetration 43
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 27.4%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,676(340)
    Special Critical Chance 22.55%(12.55%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 17.2%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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