• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,628/31,546
    16,918
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    56 %
    1,286/2,295
    1,010
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.25%Potency (1)
    +1.19%Defense (1)
    +5Speed (1)
    +1021Health (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +65Offense (2)
    +747Protection (1)
    +1.5%Defense (1)
    +2.82%Potency (2)
    15-A
    Mk IV-A Health Processor
    15-A
    Primary Stats
    +8%Defense
    Secondary Stats
    +9Speed (2)
    +2.67%Health (3)
    +2.15%Protection (2)
    +193Health (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +812Protection (1)
    +2.54%Tenacity (2)
    +10Speed (2)
    +6.21%Potency (3)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +2.63%Defense (2)
    +1.26%Critical Chance (1)
    +12Defense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3Speed (1)
    +0.88%Defense (1)
    +1.52%Protection (1)
    +1451Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14628
    Power
  • Primary Attributes
    Strength (STR) 1,148
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 36,132(11,160)
    Protection 27,704(3,886)
    Speed 179(62)
    Critical Damage 150%
    Potency 57.28%(10.29%)
    Tenacity 28.54%(2.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,167(181)
    Physical Critical Chance 22.26%(1.26%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,881(165)
    Special Critical Chance 11.67%(1.26%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.3%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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