• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    27,183/104,783
    77,600
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,748/31,968
    24,220
    Ability Levels
    28 %
    1,964/6,903
    4,940
    Crew
    24 %
    15,497/63,937
    48,440
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    12,201/37,507
    25,306
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    26 %
    615/2,295
    1,680
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,719/34,527
    31,808
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    3 %
    228/7,515
    7,287
    Mods
    37 %
    858/2,295
    1,437
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,542/34,527
    22,985
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27183
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,605(30,963)
    Protection 20,642(20,642)
    Speed 111(25)
    Critical Damage 150%
    Potency 20.08%(20.08%)
    Tenacity 35.08%(20.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,958(1,832)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,988(8,343)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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