• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    28,704/97,009
    68,305
    Level
    100 %
    1,976/1,976
    Star Influence
    3 %
    1,146/29,638
    28,493
    Ability Levels
    43 %
    2,669/6,119
    3,450
    Crew
    38 %
    22,915/59,277
    36,362
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,345/34,527
    25,182
    Level
    100 %
    1,976/1,976
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    51 %
    1,173/2,295
    1,122
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    11,281/31,336
    20,055
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    80 %
    1,724/2,144
    420
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    55 %
    1,266/2,295
    1,029
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28704
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 48,954(21,396)
    Protection 15,964(15,964)
    Speed 110(20)
    Critical Damage 150%
    Potency 30.65%(30.65%)
    Tenacity 45.65%(30.65%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,585(2,442)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.7%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.7%(14.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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