• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    20,460/97,009
    76,549
    Level
    19 %
    386/1,976
    1,590
    Star Influence
    8 %
    2,556/29,638
    27,083
    Ability Levels
    7 %
    482/6,119
    5,637
    Crew
    28 %
    17,038/59,277
    42,239
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    54 %
    17,215/31,336
    14,121
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    4 %
    1,716/34,527
    32,811
    Level
    9 %
    191/1,976
    1,785
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20460
  • Primary Attributes
    Strength (STR) 1,131
    Agility (AGI) 703
    Tactics (TAC) 609
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 41,991(21,633)
    Protection 16,141(16,141)
    Speed 111(21)
    Critical Damage 150%
    Potency 30.99%(30.99%)
    Tenacity 45.99%(30.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,053(2,470)
    Physical Critical Chance 21.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.9%(9.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,461
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28%(18.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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