• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    14,938/33,742
    18,804
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    63 %
    1,452/2,295
    843
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-A
    Mk V-A Health Transmitter
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +785Health (2)
    +1247Protection (2)
    +3.25%Critical Chance (2)
    +8Speed (2)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.18%Critical Chance (2)
    +50Offense (2)
    +1.29%Offense (3)
    +2.01%Protection (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1.26%Offense (3)
    +337Health (1)
    +1.71%Health (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1234Protection (2)
    +904Health (3)
    +0.34%Offense (1)
    +8Speed (2)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1273Protection (2)
    +3.65%Potency (2)
    +8Speed (2)
    +670Health (2)
    12-B
    Mk V-B Defense Multiplexer
    12-B
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +27Offense (1)
    +9Speed (2)
    +0.36%Offense (1)
    +5.86%Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Royal Guard
    1
  • 14938
    Power
  • Primary Attributes
    Strength (STR) 1,162
    Agility (AGI) 627
    Tactics (TAC) 573
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 29,512(4,366)
    Protection 38,249(11,991)
    Speed 181(71)
    Critical Damage 186%(36%)
    Potency 41.65%(3.65%)
    Tenacity 54%(20%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,474(242)
    Physical Critical Chance 28.93%(6.43%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.2%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,714(198)
    Special Critical Chance 16.85%(6.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.2%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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