• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,184/31,546
    16,362
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.88%Critical Chance (2)
    +1.22%Protection (1)
    +1%Health (1)
    +1418Protection (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1174Protection (2)
    +0.65%Health (1)
    +2.68%Potency (2)
    +1.08%Defense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.14%Potency (1)
    +1578Protection (2)
    +6.77%Critical Chance (4)
    +2.15%Protection (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Defense (1)
    +1126Protection (2)
    +3.11%Critical Chance (2)
    +1.93%Health (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +691Health (2)
    +4.79%Critical Chance (3)
    +1.8%Potency (1)
    +1098Protection (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.13%Critical Chance (1)
    +826Protection (1)
    +36Offense (1)
    +18Speed (4)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15184
    Power
  • Primary Attributes
    Strength (STR) 1,228
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 37,073(9,461)
    Protection 54,230(30,412)
    Speed 135(18)
    Critical Damage 150%
    Potency 52.62%(5.62%)
    Tenacity 30%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,257(159)
    Physical Critical Chance 39.67%(18.67%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.4%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,852(136)
    Special Critical Chance 29.09%(18.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.7%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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