• Galactic Power Breakdown

    cur / max
    diff
    Overall
    66 %
    67,917/101,394
    33,477
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    15,956/30,839
    14,883
    Ability Levels
    63 %
    4,397/6,903
    2,507
    Crew
    73 %
    45,589/61,678
    16,088
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    65 %
    22,099/33,742
    11,643
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    1,934/4,550
    2,616
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    65 %
    22,759/34,527
    11,768
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    58 %
    1,343/2,295
    953
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    65 %
    22,608/34,527
    11,919
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    42 %
    981/2,295
    1,314
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    67917
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 90,748(63,406)
    Protection 42,271(42,271)
    Speed 135(49)
    Critical Damage 150%
    Potency 41.5%(41.5%)
    Tenacity 56.5%(41.5%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,406(6,280)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.4%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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