• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    22,156/102,101
    79,945
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    9 %
    2,890/31,074
    28,184
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    30 %
    19,265/62,149
    42,883
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    10,366/34,527
    24,161
    Level
    52 %
    1,028/1,976
    948
    Stars
    100 %
    4,655/4,655
    Ability Levels
    19 %
    1,046/5,334
    4,289
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,389/34,527
    23,138
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,799/5,334
    3,536
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    42 %
    983/2,295
    1,313
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,354/34,527
    24,173
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    30 %
    1,644/5,334
    3,690
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    25 %
    585/2,295
    1,710
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22156
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 575
    Tactics (TAC) 287
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 37,790(32,624)
    Protection 10,874(10,874)
    Speed 133(25)
    Critical Damage 150%
    Potency 18.93%(18.93%)
    Tenacity 33.93%(18.93%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,727(3,922)
    Physical Critical Chance 20.5%(0.92%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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