• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    48,187/104,783
    56,596
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    13,332/31,968
    18,636
    Ability Levels
    90 %
    6,216/6,903
    687
    Crew
    41 %
    26,664/63,937
    37,273
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    7,608/37,507
    29,899
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    20 %
    1,724/8,315
    6,591
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    40 %
    926/2,295
    1,370
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,302/34,527
    17,225
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    56 %
    19,530/34,527
    14,997
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    57 %
    1,311/2,295
    984
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48187
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 64,829(49,187)
    Protection 32,791(32,791)
    Speed 126(40)
    Critical Damage 150%
    Potency 31.91%(31.91%)
    Tenacity 46.91%(31.91%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,037(2,911)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,899(13,254)
    Special Critical Chance 22.75%(12.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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