• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,337/34,527
    17,190
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.35%Health (3)
    +16Speed (3)
    +240Health (1)
    +583Protection (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3.11%Health (4)
    +1.62%Tenacity (1)
    +419Health (1)
    +0.53%Offense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.79%Tenacity (1)
    +3.24%Protection (2)
    +8Speed (2)
    +2.64%Health (3)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.85%Tenacity (2)
    +0.64%Health (1)
    +61Offense (2)
    +8Speed (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.64%Health (2)
    +26Offense (1)
    +5Speed (1)
    +462Health (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +291Health (1)
    +795Protection (1)
    +4.97%Critical Chance (3)
    +9Speed (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17337
    Power
  • Primary Attributes
    Strength (STR) 907
    Agility (AGI) 588
    Tactics (TAC) 582
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 26,540(8,524)
    Protection 31,971(11,608)
    Speed 215(76)
    Critical Damage 150%
    Potency 3%
    Tenacity 60.27%(31.27%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,453(220)
    Physical Critical Chance 36.06%(4.97%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%(1.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,613(176)
    Special Critical Chance 14.97%(4.97%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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