• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,027/33,742
    20,715
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    828/4,550
    3,722
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    21 %
    503/2,295
    1,793
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Defense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.68%Health (2)
    +662Protection (1)
    +674Health (2)
    +4Defense (1)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +230Health (1)
    +3Speed (1)
    +525Protection (1)
    +7.64%Protection (5)
    1-A
    Mk V-A Defense Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +1.59%Protection (1)
    +524Protection (1)
    +0.48%Offense (1)
    +2.14%Tenacity (1)
    1-A
    Mk V-A Defense Holo-Array
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +1.56%Tenacity (1)
    +5Defense (1)
    +1.96%Potency (1)
    +0.41%Offense (1)
    1-A
    Mk V-A Defense Data-Bus
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +0.86%Health (1)
    +253Health (1)
    +5Speed (1)
    +534Protection (1)
    1-A
    Mk V-A Defense Multiplexer
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +0.67%Health (1)
    +422Protection (1)
    +1.19%Critical Chance (1)
    +0.41%Offense (1)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Royal Guard
    1
  • 13027
    Power
  • Primary Attributes
    Strength (STR) 1,244
    Agility (AGI) 629
    Tactics (TAC) 575
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 29,872(2,050)
    Protection 42,258(8,341)
    Speed 118(8)
    Critical Damage 150%
    Potency 39.96%(1.96%)
    Tenacity 41.7%(3.7%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,515(168)
    Physical Critical Chance 23.73%(1.19%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.8%(9.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,630(109)
    Special Critical Chance 11.61%(1.19%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 30.7%(8.6%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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