• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    29,969/97,292
    67,323
    Level
    49 %
    977/1,976
    999
    Star Influence
    12 %
    3,643/29,733
    26,090
    Ability Levels
    17 %
    1,065/6,119
    5,054
    Crew
    40 %
    24,286/59,466
    35,180
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    50 %
    17,536/34,527
    16,991
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    65 %
    1,514/2,295
    782
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    9,448/31,546
    22,098
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    62 %
    1,445/2,295
    851
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29969
  • Primary Attributes
    Strength (STR) 775
    Agility (AGI) 1,355
    Tactics (TAC) 775
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 51,010(37,060)
    Protection 24,707(24,707)
    Speed 134(32)
    Critical Damage 150%
    Potency 24.05%(24.05%)
    Tenacity 39.05%(24.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,254(4,358)
    Physical Critical Chance 32.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,860
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord