• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    37,969/101,394
    63,425
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    38 %
    11,795/30,839
    19,043
    Ability Levels
    20 %
    1,389/6,903
    5,514
    Crew
    38 %
    23,591/61,678
    38,087
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,398/33,742
    22,344
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    50 %
    1,163/2,295
    1,133
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    14,545/34,527
    19,982
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    27 %
    629/2,295
    1,667
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,375/34,527
    21,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    47 %
    1,088/2,295
    1,208
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37969
  • Primary Attributes
    Strength (STR) 1,402
    Agility (AGI) 802
    Tactics (TAC) 802
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 71,791(46,555)
    Protection 31,037(31,037)
    Speed 122(36)
    Critical Damage 150%
    Potency 30.47%(30.47%)
    Tenacity 45.47%(30.47%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,573(4,611)
    Physical Critical Chance 23.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,924
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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