• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    43,170/104,783
    61,613
    Level
    100 %
    1,976/1,976
    Star Influence
    37 %
    11,977/31,968
    19,992
    Ability Levels
    76 %
    5,265/6,903
    1,638
    Crew
    37 %
    23,953/63,937
    39,983
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    13,842/34,527
    20,685
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    49 %
    1,127/2,295
    1,169
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    14,172/34,527
    20,355
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    53 %
    1,239/2,295
    1,056
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    11,908/37,507
    25,599
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    32 %
    744/2,295
    1,551
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43170
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 62,361(46,719)
    Protection 31,146(31,146)
    Speed 124(38)
    Critical Damage 150%
    Potency 30.3%(30.3%)
    Tenacity 45.3%(30.3%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,891(2,765)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,234(12,589)
    Special Critical Chance 22.12%(12.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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