• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    37,893/97,009
    59,116
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,210/29,638
    25,429
    Ability Levels
    59 %
    3,645/6,119
    2,474
    Crew
    47 %
    28,064/59,277
    31,213
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    42 %
    14,793/34,527
    19,734
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    52 %
    16,389/31,336
    14,947
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37893
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 63,258(35,700)
    Protection 26,637(26,637)
    Speed 125(35)
    Critical Damage 150%
    Potency 51.13%(51.13%)
    Tenacity 66.13%(51.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,219(4,076)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.7%(11.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 32.2%(22.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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