• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,306/104,783
    76,477
    Level
    100 %
    1,976/1,976
    Star Influence
    25 %
    8,050/31,968
    23,919
    Ability Levels
    31 %
    2,183/6,903
    4,721
    Crew
    25 %
    16,099/63,937
    47,837
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,601/34,527
    24,926
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    10,048/37,507
    27,459
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    732/8,315
    7,583
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    51 %
    1,193/2,295
    1,103
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,183/34,527
    27,344
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28306
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 47,526(31,884)
    Protection 21,256(21,256)
    Speed 112(26)
    Critical Damage 150%
    Potency 20.68%(20.68%)
    Tenacity 35.68%(20.68%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,013(1,887)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,237(8,592)
    Special Critical Chance 18.25%(8.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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