• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    47,352/104,783
    57,431
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    13,330/31,968
    18,638
    Ability Levels
    78 %
    5,387/6,903
    1,517
    Crew
    41 %
    26,660/63,937
    37,276
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    38 %
    13,176/34,527
    21,351
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    32 %
    746/2,295
    1,550
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    15,936/34,527
    18,591
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    23 %
    543/2,295
    1,752
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    15,322/37,507
    22,185
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    23 %
    543/2,295
    1,752
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47352
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 67,981(52,339)
    Protection 34,893(34,893)
    Speed 129(43)
    Critical Damage 150%
    Potency 33.95%(33.95%)
    Tenacity 48.95%(33.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,223(3,097)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,748(14,103)
    Special Critical Chance 23.58%(13.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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