• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    38,242/100,125
    61,883
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,216/30,416
    20,200
    Ability Levels
    81 %
    5,619/6,903
    1,284
    Crew
    33 %
    20,432/60,831
    40,399
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    15 %
    5,187/34,527
    29,340
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    5 %
    137/2,295
    2,159
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    12,798/32,331
    19,533
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    68 %
    2,154/3,138
    984
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    16,068/34,527
    18,459
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    38242
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59,632(45,088)
    Protection 15,029(15,029)
    Speed 151(37)
    Critical Damage 150%
    Potency 26.16%(26.16%)
    Tenacity 41.16%(26.16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,696(5,421)
    Physical Critical Chance 38.38%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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