• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,005/100,125
    69,120
    Level
    73 %
    1,458/1,976
    518
    Star Influence
    29 %
    9,088/30,416
    21,327
    Ability Levels
    33 %
    2,283/6,903
    4,620
    Crew
    29 %
    18,176/60,831
    42,655
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,237/34,527
    31,290
    Level
    20 %
    407/1,976
    1,569
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    18 %
    1,410/7,515
    6,105
    Mods
    15 %
    356/2,295
    1,940
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,198/32,331
    20,133
    Level
    73 %
    1,458/1,976
    518
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    59 %
    1,367/2,295
    929
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    14,859/34,527
    19,668
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    60 %
    1,398/2,295
    897
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31005
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,550
    Tactics (TAC) 770
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,760(39,900)
    Protection 13,300(13,300)
    Speed 146(32)
    Critical Damage 150%
    Potency 23.15%(23.15%)
    Tenacity 38.15%(23.15%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,967(4,797)
    Physical Critical Chance 36.96%(1.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,848
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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