• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,231/31,546
    16,315
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.55%Tenacity (2)
    +777Health (2)
    +75Offense (2)
    +1.34%Protection (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +1.58%Defense (1)
    +0.79%Offense (2)
    +1163Protection (2)
    +13Speed (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.65%Critical Chance (2)
    +590Protection (1)
    +0.75%Health (1)
    +964Health (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +17Speed (4)
    +1.73%Tenacity (1)
    +1516Protection (2)
    +6Defense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.43%Offense (1)
    +5.09%Tenacity (3)
    +4Speed (1)
    +854Health (3)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +535Health (2)
    +7Speed (2)
    +0.32%Offense (1)
    +31Offense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15231
    Power
  • Primary Attributes
    Strength (STR) 1,209
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 40,155(14,085)
    Protection 27,406(3,588)
    Speed 158(41)
    Critical Damage 150%
    Potency 47%
    Tenacity 36.37%(10.37%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,380(259)
    Physical Critical Chance 24.65%(3.65%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.2%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,949(233)
    Special Critical Chance 14.07%(3.65%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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