• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    27,023/104,783
    77,760
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    6,764/31,968
    25,204
    Ability Levels
    68 %
    4,755/6,903
    2,148
    Crew
    21 %
    13,528/63,937
    50,408
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,786/34,527
    29,741
    Level
    28 %
    557/1,976
    1,419
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,656/34,527
    29,871
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,903/37,507
    23,604
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27023
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 43,177(27,535)
    Protection 18,357(18,357)
    Speed 108(22)
    Critical Damage 150%
    Potency 17.86%(17.86%)
    Tenacity 32.86%(17.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,755(1,629)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,065(7,420)
    Special Critical Chance 17.12%(7.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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