• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,325/31,546
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +109Offense (3)
    +14Speed (3)
    +355Health (1)
    +0.83%Health (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1105Protection (2)
    +1.56%Health (2)
    +3.27%Critical Chance (2)
    +1%Offense (2)
    15-A
    Mk V-A Defense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6Speed (2)
    +391Health (1)
    +1.58%Health (2)
    +4.55%Protection (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.29%Critical Chance (2)
    +9Speed (2)
    +16Defense (2)
    +3.35%Tenacity (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.17%Health (2)
    +9Speed (2)
    +4.13%Defense (3)
    +29Offense (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +8Speed (2)
    +0.61%Health (1)
    +1198Protection (2)
    +4.02%Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15325
    Power
  • Primary Attributes
    Strength (STR) 1,209
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 34,967(8,897)
    Protection 33,758(9,940)
    Speed 193(76)
    Critical Damage 150%
    Potency 47%
    Tenacity 53.35%(27.35%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,401(280)
    Physical Critical Chance 28.56%(7.56%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 39.4%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,972(256)
    Special Critical Chance 17.98%(7.56%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.7%(6.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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