• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,343/34,527
    16,184
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.1%Health (2)
    +13Speed (3)
    +3.27%Protection (2)
    +1.19%Defense (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +525Protection (1)
    +414Health (1)
    +2.25%Defense (2)
    +0.89%Offense (2)
    15-D
    Mk V-D Potency Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1.55%Critical Chance (1)
    +735Protection (1)
    +341Health (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +816Health (2)
    +3.29%Potency (2)
    +3.86%Tenacity (2)
    +8Speed (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Defense (2)
    +0.54%Offense (1)
    +9Speed (2)
    +74Offense (2)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +598Health (2)
    +10Speed (2)
    +2.02%Potency (1)
    +4.83%Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Old Daka
    1
  • 18343
    Power
  • Primary Attributes
    Strength (STR) 743
    Agility (AGI) 679
    Tactics (TAC) 1,042
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 6.4
    Mastery 0
  • General
    Health 21,528(5,081)
    Protection 21,371(2,767)
    Speed 214(78)
    Critical Damage 150%
    Potency 70.3%(20.3%)
    Tenacity 73.86%(47.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,168(301)
    Physical Critical Chance 23.05%(1.55%)
    Armor Penetration 49
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,476(470)
    Special Critical Chance 14.26%(1.55%)
    Resistance Penetration 30
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.2%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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