• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    23,548/104,783
    81,235
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,428/31,968
    25,541
    Ability Levels
    33 %
    2,291/6,903
    4,613
    Crew
    20 %
    12,855/63,937
    51,082
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    7,231/34,527
    27,296
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,685/37,507
    31,822
    Level
    38 %
    759/1,976
    1,217
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    10 %
    864/8,315
    7,451
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,509/34,527
    26,018
    Level
    32 %
    651/1,976
    1,325
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    11 %
    272/2,295
    2,024
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23548
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,099(25,457)
    Protection 16,971(16,971)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.51%(16.51%)
    Tenacity 31.51%(16.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,632(1,506)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,505(6,860)
    Special Critical Chance 16.58%(6.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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