• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    48,186/100,125
    51,939
    Level
    100 %
    1,976/1,976
    Star Influence
    44 %
    13,490/30,416
    16,926
    Ability Levels
    83 %
    5,742/6,903
    1,161
    Crew
    44 %
    26,979/60,831
    33,852
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    15,844/34,527
    18,683
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    13,785/32,331
    18,546
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    40 %
    927/2,295
    1,368
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,336/34,527
    19,191
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48186
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 74,277(59,733)
    Protection 19,911(19,911)
    Speed 163(49)
    Critical Damage 150%
    Potency 34.66%(34.66%)
    Tenacity 49.66%(34.66%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,457(7,182)
    Physical Critical Chance 38.79%(1.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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