• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    39,486/104,783
    65,297
    Level
    100 %
    1,976/1,976
    Star Influence
    34 %
    10,878/31,968
    21,090
    Ability Levels
    70 %
    4,877/6,903
    2,027
    Crew
    34 %
    21,757/63,937
    42,180
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    13,543/37,507
    23,964
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    60 %
    1,377/2,295
    918
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,333/34,527
    21,194
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    43 %
    990/2,295
    1,305
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,385/34,527
    25,142
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    491/5,334
    4,844
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    39486
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 58,046(42,404)
    Protection 28,269(28,269)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.51%(27.51%)
    Tenacity 42.51%(27.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,635(2,509)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,071(11,426)
    Special Critical Chance 21%(11%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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