• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    15,100/31,546
    16,446
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.63%Defense (2)
    +41Offense (1)
    +13Defense (2)
    +13Speed (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.37%Offense (1)
    +1920Protection (3)
    +1.43%Potency (1)
    +4.18%Critical Chance (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.36%Offense (1)
    +3.78%Critical Chance (2)
    +10Speed (2)
    +985Protection (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +8Speed (2)
    +1.29%Offense (3)
    +770Protection (1)
    +3.42%Protection (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1227Protection (2)
    +662Health (2)
    +1.07%Defense (1)
    +10Speed (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.44%Potency (2)
    +13Speed (3)
    +78Offense (2)
    +760Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15100
    Power
  • Primary Attributes
    Strength (STR) 1,173
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 35,097(9,675)
    Protection 30,294(6,476)
    Speed 201(84)
    Critical Damage 186%(36%)
    Potency 51.87%(4.87%)
    Tenacity 26%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,349(278)
    Physical Critical Chance 28.95%(7.95%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.6%(5.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,970(254)
    Special Critical Chance 18.37%(7.95%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.9%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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