• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    45,930/104,783
    58,853
    Level
    100 %
    1,976/1,976
    Star Influence
    40 %
    12,894/31,968
    19,075
    Ability Levels
    76 %
    5,274/6,903
    1,629
    Crew
    40 %
    25,787/63,937
    38,149
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    11,031/34,527
    23,496
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    47 %
    1,083/2,295
    1,212
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,932/34,527
    23,595
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    48 %
    1,106/2,295
    1,190
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    56 %
    21,016/37,507
    16,491
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45930
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 60,793(45,151)
    Protection 30,101(30,101)
    Speed 123(37)
    Critical Damage 150%
    Potency 29.29%(29.29%)
    Tenacity 44.29%(29.29%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,798(2,672)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,811(12,166)
    Special Critical Chance 21.71%(11.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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