• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    14,493/34,527
    20,034
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.68%Tenacity (1)
    +61Offense (2)
    +3.94%Protection (2)
    +14Speed (3)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.28%Offense (3)
    +3Speed (1)
    +1307Protection (2)
    +659Health (2)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1782Protection (3)
    +3.56%Protection (2)
    +78Offense (2)
    +4Speed (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.65%Health (2)
    +70Offense (2)
    +21Defense (3)
    +1.96%Potency (1)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +7.24%Protection (4)
    +3.48%Critical Chance (2)
    +31Offense (1)
    +522Protection (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 5 CEC Fusion FurnaceMk V
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 14493
    Power
  • Primary Attributes
    Strength (STR) 556
    Agility (AGI) 927
    Tactics (TAC) 468
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 11,877(1,444)
    Protection 20,918(8,398)
    Speed 115(21)
    Critical Damage 186%(36%)
    Potency 31.96%(31.96%)
    Tenacity 18.68%(1.68%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,458(385)
    Physical Critical Chance 47.65%(3.48%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.1%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,443(320)
    Special Critical Chance 13.48%(3.48%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.8%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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