• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    15,484/97,009
    81,525
    Level
    66 %
    1,320/1,976
    656
    Star Influence
    2 %
    604/29,638
    29,035
    Ability Levels
    24 %
    1,488/6,119
    4,631
    Crew
    20 %
    12,073/59,277
    47,204
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    10,069/31,336
    21,267
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,093/34,527
    28,434
    Level
    34 %
    686/1,976
    1,290
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15484
  • Primary Attributes
    Strength (STR) 1,431
    Agility (AGI) 852
    Tactics (TAC) 758
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,358(13,600)
    Protection 10,147(10,147)
    Speed 103(13)
    Critical Damage 150%
    Potency 19.48%(19.48%)
    Tenacity 34.48%(19.48%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,555(1,552)
    Physical Critical Chance 24.17%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.4%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,819
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.3%(10.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord