• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    21,099/104,783
    83,684
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    19 %
    6,283/31,968
    25,686
    Ability Levels
    12 %
    864/6,903
    6,039
    Crew
    19 %
    12,565/63,937
    51,371
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,593/34,527
    22,934
    Level
    52 %
    1,028/1,976
    948
    Stars
    100 %
    4,655/4,655
    Ability Levels
    28 %
    1,533/5,334
    3,801
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,467/34,527
    30,060
    Level
    42 %
    840/1,976
    1,136
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    14 %
    756/5,334
    4,578
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,882/37,507
    32,625
    Level
    42 %
    840/1,976
    1,136
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21099
  • Primary Attributes
    Strength (STR) 822
    Agility (AGI) 822
    Tactics (TAC) 1,437
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 39,464(24,668)
    Protection 16,445(16,445)
    Speed 106(20)
    Critical Damage 150%
    Potency 16%(16%)
    Tenacity 31%(16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,471(1,460)
    Physical Critical Chance 23.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,095(6,647)
    Special Critical Chance 16.38%(6.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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