• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    14,869/31,546
    16,677
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    51 %
    1,173/2,295
    1,122
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +536Health (2)
    +1356Protection (2)
    +1.59%Critical Chance (1)
    +1.38%Protection (1)
    15-B
    Mk V-B Tenacity Receiver
    15-B
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +1.42%Health (2)
    +1.41%Tenacity (1)
    +264Health (1)
    +103Offense (3)
    15-D
    Mk IV-D Speed Processor
    15-D
    Primary Stats
    +8%Defense
    Secondary Stats
    +7Speed (2)
    +7Defense (1)
    +1.53%Critical Chance (1)
    +589Protection (1)
    15-E
    Mk IV-E Speed Holo-Array
    15-E
    Primary Stats
    +4%Offense
    Secondary Stats
    +1.63%Potency (1)
    +4Defense (1)
    +308Health (1)
    +0.93%Defense (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.85%Offense (2)
    +8Speed (2)
    +1639Protection (2)
    +26Offense (1)
    15-C
    Mk V-C Potency Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Defense (1)
    +12Speed (3)
    +319Health (1)
    +1.58%Tenacity (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14869
    Power
  • Primary Attributes
    Strength (STR) 1,209
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 29,378(3,308)
    Protection 27,730(3,912)
    Speed 144(27)
    Critical Damage 150%
    Potency 48.63%(1.63%)
    Tenacity 28.99%(2.99%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,472(351)
    Physical Critical Chance 24.12%(3.12%)
    Armor Penetration 30
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 36.1%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,029(313)
    Special Critical Chance 13.54%(3.12%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 23.4%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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