• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,254/34,527
    18,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.69%Protection (2)
    +2.46%Defense (2)
    +15Speed (3)
    +1.99%Tenacity (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +756Health (2)
    +587Protection (1)
    +2.33%Health (3)
    +2.83%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Defense (2)
    +2.72%Health (3)
    +2.23%Protection (1)
    +3.13%Tenacity (2)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1881Protection (3)
    +0.9%Offense (2)
    +66Offense (2)
    +222Health (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +1.57%Offense (3)
    +45Offense (1)
    +3.13%Critical Chance (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +404Health (1)
    +0.88%Health (1)
    +15Defense (2)
    +6.74%Potency (4)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 16254
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,852(2,699)
    Protection 27,099(3,623)
    Speed 147(53)
    Critical Damage 186%(36%)
    Potency 24.57%(24.57%)
    Tenacity 24.12%(5.12%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,106(484)
    Physical Critical Chance 59.92%(11.13%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,404(272)
    Special Critical Chance 21.13%(11.13%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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