• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    45,012/101,394
    56,382
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,169/30,839
    25,670
    Ability Levels
    49 %
    3,411/6,903
    3,492
    Crew
    55 %
    34,457/61,678
    27,220
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    28 %
    9,696/34,527
    24,831
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    1 %
    33/2,295
    2,262
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    53 %
    18,172/33,742
    15,570
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    58 %
    1,332/2,295
    963
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    16,161/34,527
    18,366
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    56 %
    1,290/2,295
    1,005
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45012
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 63,721(36,379)
    Protection 24,253(24,253)
    Speed 114(28)
    Critical Damage 150%
    Potency 23.81%(23.81%)
    Tenacity 38.81%(23.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,729(3,603)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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