• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,069/102,101
    71,032
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    5,530/31,074
    25,544
    Ability Levels
    20 %
    1,443/6,903
    5,460
    Crew
    35 %
    22,121/62,149
    40,028
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,220/34,527
    26,307
    Level
    25 %
    501/1,976
    1,475
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    879/5,334
    4,455
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    4 %
    102/2,295
    2,193
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,576/34,527
    21,951
    Level
    73 %
    1,458/1,976
    518
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    25 %
    588/2,295
    1,707
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,927/34,527
    24,600
    Level
    22 %
    452/1,976
    1,524
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31069
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 48,482(33,938)
    Protection 11,312(11,312)
    Speed 134(26)
    Critical Damage 150%
    Potency 19.69%(19.69%)
    Tenacity 34.69%(19.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,355(4,080)
    Physical Critical Chance 38.04%(0.96%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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