• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    46,615/97,292
    50,677
    Level
    81 %
    1,613/1,976
    363
    Star Influence
    29 %
    8,802/29,733
    20,931
    Ability Levels
    16 %
    992/6,119
    5,127
    Crew
    59 %
    35,209/59,466
    24,257
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    57 %
    19,800/34,527
    14,727
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    12,801/31,546
    18,745
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    46615
  • Primary Attributes
    Strength (STR) 842
    Agility (AGI) 1,472
    Tactics (TAC) 842
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 60,670(45,514)
    Protection 30,342(30,342)
    Speed 142(40)
    Critical Damage 150%
    Potency 29.54%(29.54%)
    Tenacity 44.54%(29.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,412(5,352)
    Physical Critical Chance 34.5%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,020
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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